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NPC Generator

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Advanced [show]


Trym Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. With a patchy silver beard and wild silver hair. His eyes are blue and beady.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Trym was born on a far southern plains where he grew up under the tutelage of his father, an expert Merchant. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Slave, Immigrant. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Trym Hallewell, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)8 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Hunter Paxton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. He has golden hair. His eyes are likewise brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Hunter was born on a far northern forest where he grew up under the tutelage of his mother, an expert Armorer. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Immigrant, Religious. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Hunter Paxton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Manfred Tewksbury, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. His white hair is thinning but still full. His fierce hazel eyes like to dwell on things.

Personality: Eccentric and domineering, Manfred will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes

Ideals: Extrovert, Impeccable. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Manfred Tewksbury, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +0
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 20 pp. A silver and pearl hairclip (60 gp). A roughly beaten golden orb (80 gp).


Social Check DCs


Patrick Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He has achieved small success as a Knight.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Philantrophist. Flaws: Addict. Bonds: Religious, Job, Adventurer. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Gracey, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kody Carlton, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his tan robe and has his falchion always slung over his shoulder, and sports empty pouches on his belt. He wears his black hair up in a very large beehive style do. He has several tiny amber earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Kody's homeland. Kody decided to take the middle way and become a bodyguard. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting. Bonds: Rich, Adventurer, Family, Immigrant. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Kody Carlton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)15 (+2) 16 (+3)12 (+1)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs

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