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Advanced [show]


Adelard Fulton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red cloak and cross-gartered green stockings. His chestnut hair is styled in orderly dreadlocks. His green eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His necromantic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Adelard Fulton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Chrysoberyl (50 gp). 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Wymar Bentham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Wymar hails from a village terrorized by dire rats. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against dire rats.

Flaws: Antagonistic. Bonds: Religious, Enemies, Adventurer. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Wymar Bentham, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Stealth -1
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 400 gp.


Social Check DCs


Kyle Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His blonde hair is cut short with large spiked bangs in the front. His eyes are blue and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: Kyle was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.

Motivation: A strong sense of loyalty to Human people; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Philantrophist. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Kyle Gentry, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Ernest Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered black stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His silver hair is cut jaggedly and amateurishly. His fierce gray eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Impeccable, Gifted, Persistence. Bonds: Poor, Family. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Ernest Reed, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Roger Colby, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy pastel pantaloons and a green scarf. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Mundane. Bonds: Job, Criminal record, Military. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Roger Colby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2

Possessions: 200 gp. 1 Everburning torch.


Social Check DCs

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