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NPC Generator

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Advanced [show]


Richard Atherton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan vest and prefers white and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: He was born in the south, but his parents moved at a very young age to the north. A freak accident while working with his Dilettante father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane, Disease. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Richard Atherton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 12 (+1)6 (-2)
Skills Deception +0, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Cory Sherwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, white, dusty cloak. His hair is chestnut and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Cory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Sherwood, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)10 (+0) 8 (-1)7 (-2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Drogo Breeden, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. His brown hair is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Drogo will drive conversation. He is afraid of women and trembles around them

History: Drogo hails from a village terrorized by gnolls. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Logical. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Drogo Breeden, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)12 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Charles Remington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears black leather gloves, a black jacket, and tight pants. His hair is white and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Bonds: Attractive, Rich, Nature. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Charles Remington, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 14 (+2)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerald Compton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized emerald on his right hand. His moppish brown hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Lazy, Depressed. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Compton, Male Human Fighter 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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