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NPC Generator

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Advanced [show]


Miles Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. His white hair is slicked back into a classic pompadour. His fierce amber eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He feeds upon the attention of others.

History: The child of eastern immigrants he idolized his father. He worked as a nervous Bather and found it very stressful. He became a Bather soon after.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Cynical. Bonds: Attractive, Immigrant, Job. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Miles Davenport, Male Human Fighter 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Altham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear brown pants and tee shirts. His black hair is cut short. His hazel eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gerard was raised in a hard working conservative environment. He worked as a nervous Fletcher and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and his religion dominates his actions

Ideals: Opinionated. Flaws: Emotional. Bonds: Job, Religious. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Gerard Altham, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 200 gp. Aquamarine (800 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Anthony Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a long black beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He can't help but pocket interesting objects he comes across

History: Born in the north to a Marshal, Anthony learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Wants to open a new tavern; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Job. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Anthony Wentworth, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp. Red spinel (130 gp). Fire opal (700 gp). 3 Tanglefoot bags. 1 Smokesticks. 3 Thunderstones.


Social Check DCs


Wymar Marley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his longsword ready. He has a long chestnut beard with little hanging trinkets. His eyes are blue and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Wymar Marley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 16 (+3)6 (-2)
Skills Athletics +2, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Hematite (8 gp). Fire opal (600 gp). Blue star sapphire (600 gp). 1 Masterwork manacles. 1 Silver holy symbol.


Social Check DCs


Odo Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown armored body suit, with a simple blue line shooting up and back down. His golden hair is singed and shortened. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Odo Rutherford, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 700 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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