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NPC Generator

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Advanced [show]


Conrad Garrick, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His chestnut hair is knotted and matted. This gray eyed easterner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Scribe, and he later adopted a second daughter.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Fighting, Justice. Bonds: Immigrant, Family, Has a crush. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Conrad Garrick, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)15 (+2) 13 (+1)6 (-2)
Skills Animal Handling +3, Performance +0
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 10 pp.


Social Check DCs


Aldous Darlington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears black cloth garments or leather armor. His long white hair is drawn into a two foot long braid. He has gleaming, smiling hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Aldous's father didn't care for him much, and the feeling was mutual. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Slave, Military. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aldous Darlington, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)9 (-1) 10 (+0)10 (+0)
Skills Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Hubert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. His hair is black and very short. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.

History: Hubert lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hubert took refuge in the old dungeon and found the beat up whip and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and further expansion of business

Flaws: Terse, Lazy. Bonds: Family, Nature, Job. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Hubert Mitchell, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Religion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Diggory Ogden, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His blonde hair is still thick. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Diggory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a logical person and will generally grow upset if things defy logic and science.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic, Logical. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Diggory Ogden, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 14 (+2)18 (+4)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Sherwood, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His chestnut hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Detective business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Detective. He was granted necromantic powers by his dying sister.

Motivation: Human compassion; and to get a good night's sleep

Ideals: Gifted. Flaws: Antagonistic, Racist, Insomniac. Bonds: Attractive, Job. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Gerald Sherwood, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Blue quartz (7 gp).


Social Check DCs

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