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NPC Generator

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Advanced [show]


Simon Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. He is bald on top and has large chestnut tufts of hair around his ears. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Extrovert, Opinionated. Flaws: Ugly, Addict. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Simon Lindsay, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Roland Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky yellow painted plate armor. His red hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Scribe again.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Religious. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Roland Marlee, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Robert Lindsey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in brown turtlenecks beneath a blue coat with green slacks. His red hair is matted, messy, and big. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his mother.

History: Sold as a small child to a necromancer, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Merchant. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Job, Mentor. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Robert Lindsey, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 9000 cp. Moss agate (4 gp). Bloodstone (50 gp). Red garnet (150 gp).


Social Check DCs


Justin Soames, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy white pantaloons and a yellow scarf. His moppish white hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is afraid of women and trembles around them

History: He was born in the west. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: He's looking for his big break.

Ideals: Passionate, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Justin Soames, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 17 (+3)16 (+3)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his red hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also hits on women, regardless of circumstances.

History: Sold as a small child to a brothel owner, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Has a crush, Mentor. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Drogo Mitchell, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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