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Advanced [show]


Trey Shelby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears violet trousers with green and white striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with a spirit at a very young age, Trey has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Persistence, Optimist. Flaws: Disease. Bonds: Slave, Family. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Trey Shelby, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 8 (-1)8 (-1)
Skills Persuasion +1, Survival +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lewis Benson, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports blue clothing, slightly heavier than average wear. He sports a flattop hair cut. He has several tiny opal earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: Lewis was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now mingles about in high society.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Lewis Benson, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)9 (-1) 12 (+1)9 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp. Blue quartz (12 gp). Rhodochrosite (12 gp). Amethyst (70 gp).


Social Check DCs


Ernest Morley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey coat over a tan low-cut shirt, and a small hat upon his head. He has a long golden beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered dancing. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Ideals: Artistic, Logical. Flaws: Insomniac, Mundane, Insane. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Ernest Morley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Lapis lazuli (16 gp). Smoky quartz (80 gp). Azurite (16 gp). Rose (80 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Snape, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His violet eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Geoffrey took refuge in the large cave and found the beat up longsword and armor he uses now. He was always very intelligent and has formed a secret society of specialists.

Motivation: Further expansion of business; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Fearful, Secretive. Bonds: Nature, Job. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Snape, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Healer’s kit. 1 Healer’s kit.


Social Check DCs


Hubert Merton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a pastel coat over a brown low-cut shirt, and a broad hat upon his head. He has done his best to style his chestnut hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Hubert was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions.

Ideals: Optimist. Flaws: Impulsive. Bonds: Religious, Military. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Hubert Merton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 12 (+1)7 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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