Bernard Graham, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears silk and lounges about seductively, and his gloved hand is found clutching a kukri. He has a very tight haircut. His violet eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his father.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and he seems to be bored by most things
Ideals: Entrepeneur, Fighting. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Anselm Haley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man dresses in brown turtlenecks beneath a black coat with grey slacks. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 7 years old his parents immigrated from the south. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.
Motivation: Human compassion; and he's looking for his big break
Ideals: Joker. Flaws: Hedonist, Racist. Bonds: Immigrant, Adventurer. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (400 gp).
Adelard Fawcett, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are white and perfect.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.
History: He was born in the north. Adelard was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Guard. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Immigrant, Attractive. Occupation: Guard
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 400 gp. Black opal (600 gp). Chrysoberyl (60 gp). 1 Minor magic item.
Arnold Colby, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is smooth and relatively long. He has a tattooed face.
Personality: Eccentric and domineering, Arnold will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and he uses money and sex appeal to get what he needs
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Butcher
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3100 sp.
Rolf Barney, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He is physically well-built. His brown hair is lengthy. He wears an eyepatch.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Nature, Rich, Enemies. Occupation: Actor
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
Possessions: 200 gp. Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
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