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NPC Generator

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Advanced [show]


Robert Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Dilettante in town.

History: He got into the Dilettante business at a young age. He was an apprentice working in his mother's forge. He struck the Dilettante job and began his own company from there.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Robert Winthrop, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)12 (+1) 17 (+3)10 (+0)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Hugh Asheton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a black and white handkerchief worn on his right side. His long chestnut hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered

History: His father raised him in a mountain cabin. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Logical, Justice. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Hugh Asheton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 14 (+2)6 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Infernal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Don Cornish, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with white lining and desert motifs, and sports empty pouches on his belt. His hair is short and blonde. His eyes, though not visible through his cowl, are brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A powerful slaver made him what he is. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage

Ideals: Passionate. Bonds: Family, Mentor, Nature, Adventurer. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Don Cornish, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Stealth -1
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 8000 sp.


Social Check DCs


Lewis Colton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a brown scarf. He has a slight overbite and is overall scrawny. His golden hair and beard is wavy and long. His eyes are likewise blue.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Persistence. Flaws: Shy. Bonds: Religious, Family. Occupation: Healer

Voice: French accent

Attributes [hide]

Lewis Colton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp. Red spinel (80 gp). Hematite (11 gp). White pearl (80 gp).


Social Check DCs


Anselm Reid, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bather uniform. He has a moderate pudge and is not very fit. His moppish brown hair is in a traditional bowl cut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful slaver made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Optimist. Bonds: Job, Attractive, Mentor, Adventurer. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Anselm Reid, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20 pp. 1 Smokesticks.


Social Check DCs

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