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NPC Generator

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Advanced [show]


Solomon Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is dressed in earthy colors with a green and brown handkerchief worn on his right side. He has a hunchback. His black hair is lengthy. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Some 2 years later his spouse died after the birth of his son. Heartbroken, Solomon never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He feels threatened by others; and he is greedy

Ideals: Optimist, Persistence. Flaws: Ugly, Fearful. Bonds: Rich, In love. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Solomon Pinkerton, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Half-Plate.


Social Check DCs


Kyle Halsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, green, dusty cloak. With bright brown hair and a scraggly beard. His eyes are gray and beady.

Personality: He dislikes all the random violence that takes place in the south. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He became a Spy soon after.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Kyle Halsey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4000 cp. 1 Half-Plate.


Social Check DCs


Geoffrey Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized ruby on his left hand. His black hair is cut short with large spiked bangs in the front. He has blue eyes and a yellow hat with a black feather.

Personality: He is very quiet and rarely speaks above a whisper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Geoffrey Carlyle, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Athletics +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Sard (20 gp). Fiery yellow corundum (700 gp). Fiery yellow corundum (700 gp).


Social Check DCs


Percival Tinley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries axes. He has red hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Tinley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)6 (-2) 15 (+2)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Gerard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He carries with him a set of rapiers on his belt, each one with a opal on the hilt. He has no hair. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich eastern family. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gerard's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Rich. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Gerard Ramsay, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Athletics +1, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Onyx (80 gp). Obsidian (14 gp).


Social Check DCs

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