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NPC Generator

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Advanced [show]


Theobald Copeland, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a black poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. He has styled his blonde hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.

History: He was born blind and as such lacked many opportunities for work. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Theobald Copeland, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Diggory Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, brown, dusty cloak. His chestnut hair is knotted and matted. He has green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Diggory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Guardian, Rich. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Diggory Milton, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp. Golden yellow topaz (300 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Adelard Gresham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He wears his silver hair up. This blue eyed southerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Baker and found it very stressful. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Adelard Gresham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Antitoxin.


Social Check DCs


Gunter Marleigh, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy golden hair. He has green eyes and a blue hat with a pastel feather.

Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of a Baker, who enjoyed hunting, Gunter was taken on many hunting expeditions. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: Wants a kiss.

Ideals: Athletic, Gifted. Bonds: Has a crush, Criminal record, Nature. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Gunter Marleigh, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Auran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Clerebold Tindall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His hair is white and curly. He wears crescent spectacles with a black brim.

Personality: Clerebold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east his family was never financially stable. He worked as a nervous Ruler and found it very stressful. Recently the stress of being a Ruler has made it difficult for him to sleep.

Motivation: Wants to raise his children well; and expand his business

Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Poor, Family. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Clerebold Tindall, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 13000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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