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Advanced [show]


Percival Tinley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown painted combat armor at almost all times. He sports a long blonde beard, and similarly colored long hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a son. Some 9 years later his spouse died after the birth of his son. Heartbroken, Percival never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Addict. Bonds: Rich, In love. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Percival Tinley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 6 (-2)11 (+0)
Skills History +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 9000 cp. Brown-green garnet (70 gp). Amethyst (70 gp).


Social Check DCs


Simon Myerscough, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tight fitting violet shirt and pants. He wears his chestnut hair down. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Persistence, Gifted, Logical. Flaws: Insane. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Simon Myerscough, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 18 (+4)9 (-1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. 1 Chain shirt. 1 Breastplate. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Anthony Marston, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His silver hair is heavily combed to the left. His eyes are likewise brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Anthony Marston, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)6 (-2) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Freshwater pearl (5 gp). Chrysoberyl (40 gp). Alexandrite (300 gp). 1 Spyglass. 1 Disguise kit. 1 Bullseye lantern. 1 Backpack.


Social Check DCs


Raymond Braxton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long auburn hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has never given up on his dancing dream.

Motivation: He has decided he is irredeemable; and to clean up the streets

Ideals: Philantrophist, Gifted, Artistic. Bonds: Attractive. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Raymond Braxton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 9 (-1)16 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his blonde hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Barkeep, who enjoyed hunting, Gilbert was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is content; and he feels kind of lost in life

Flaws: Depressed, Mundane. Bonds: Attractive, Family, Nature, Rich. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Northcott, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Stealth +1
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp.


Social Check DCs

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