Nicholas Everleigh, Male Human [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with green pants. He carries with him a set of sais on his belt, each one with a opal on the hilt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful slaver made him what he is. Like his father and his brother before him, after school he went straight into learning to become a Ploughman. He has set out to sabotage the competition.
Motivation: He is wracked by social anxiety; and expand his business
Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Job, Mentor. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 12000 sp. Star rose quartz (40 gp). Blue quartz (6 gp). Rose (40 gp). White pearl (80 gp). 1 Minor magic item.
Adam Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with deerstalker hat. He has a long golden beard with little hanging trinkets. His half smiles and brown eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born in a small forest village. His mother was a mechanic, and taught him how to fix just about anything. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers
Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Family, Nature. Occupation: Stylist
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp.
Nicholas Beckwith, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His right hand appears badly burned and disfigured. He has auburn hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Nicholas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is harsh and unforgiving.
History: Sold as a small child to a brothel owner, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Server
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 5 (-3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Moss agate (11 gp).
Arnold Marston, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a white coat over a black low-cut shirt, and a deerstalker hat upon his head, and a wedding ring on his left hand. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are gray.
Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love.
Flaws: Shy, Antagonistic, Disease. Bonds: In love, Mentor. Occupation: Body Guard
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1 Chain shirt. 1 Half-Plate.
Balimaar Langley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown coat over a green low-cut shirt, and a small hat upon his head. His hair is auburn, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.
History: He was born in a small forest village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!