Gerald Whitby, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. He keeps his long brown hair kept up in a rat tail. His eyes are amber and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.
History: Gerald was born the youngest of three triplets. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his brother; and he feels kind of lost in life
Ideals: Artistic, Gifted. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.
Aldous Cornish, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He has a large red mantle and cape that has been intricately interwoven into his tan robe. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large auburn tufts of hair around his ears. He wears a mask on his face.
Personality: Eccentric and domineering, Aldous will drive conversation. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Dyer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and he uses money and sex appeal to get what he needs
Ideals: Extrovert, Professionalism. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Gardener
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
William Hampton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a small bristly mustache and wavy blonde hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: To reunite with his old friends.
Flaws: Insane. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1
Possessions: Violet garnet (700 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Roland Oakes, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his bastard sword. With a patchy black beard and wild black hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Roland was left his father's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north.
Ideals: Impeccable, Entrepeneur. Flaws: Forgetful. Bonds: Military. Occupation: Architect
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Ralf Van Es, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in a clean brown cloak covering his clean studded leather. He is muscular with a powerful set of arms. He keeps his silver hair in a flapper bob. He has hazel eyes and a brown hat with a black feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Sailor, but he got bored and became a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: To prove his worth to the world; and further expansion of business
Ideals: Joker. Flaws: Shy, Antagonistic, Impulsive. Bonds: Job. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Sardonyx (70 gp).
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