Roger Soames, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His silver hair is smooth and relatively long. He has gray eyes.
Personality: This man loves painting and to teach people painting more than just about anything. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Roger was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he wants revenge against drow
Ideals: Artistic. Flaws: Disease. Bonds: Military, Family, Enemies. Occupation: Fortune-teller
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Aldous Westbrook, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a top hat to cover his moderate length black hair. He has green eyes.
Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Aldous hails from a village terrorized by dire rats. His father took him hunting and taught him how to get in the mind of other creatures. He has worked as a Beggar like his father before him.
Motivation: He'd like to take his coworkers down a peg.
Bonds: Poor, Job, Attractive, Enemies, Nature. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +0
Possessions: 7000 cp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Hugh Vance, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and is wearing the road beaten gear of a warrior. His auburn hair is thinning but still full. He has several tiny topaz earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. He has a small toy that he constantly fidgets with.
History: Hugh was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He used his abilities to travel the world and help people.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a ploughman and was forced into it by his family
Ideals: Fighting, Philantrophist, Gifted. Flaws: Addict. Bonds: Rich, Family. Occupation: Ploughman
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 60 pp.
Anselm Barclay, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and usually wears his grey robe and has his bastard sword always slung over his shoulder. He has moderate length white hair. His eyes are amber and catlike.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in the south his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the south, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Athletic. Flaws: Ugly. Bonds: Immigrant, Poor, Religious. Occupation: Sellsword
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Golden yellow topaz (800 gp). Pink pearl (140 gp). Hematite (14 gp). Freshwater pearl (14 gp). 1 Minor magic item.
Alexandre Anderton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting blue shirt and pants. His white hair is singed and shortened. His gray unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others
Flaws: Ugly, Disease, Insane. Bonds: In love, Poor. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!