Odo Marlowe, Male Human [Permalink]
Personal [hide]
Description: This man dresses in grey turtlenecks beneath a red coat with white slacks. He has a penchant for wearing a ring with an oversized emerald on his right hand. His black hair and beard is wavy and long. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Odo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Lance Clinton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tan vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long silver beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in hand crossbow use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and revenge
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Black pearl (1000 gp). Hematite (9 gp). Coral (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Adam Walpole, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His green eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Soapmaker who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.
Motivation: He is wracked by social anxiety.
Flaws: Fearful. Bonds: Has a crush, Rich. Occupation: Soapmaker
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4000 cp.
Anthony Nash, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Barkeep uniform. He carries with him a set of sais on his belt, each one with a amethyst on the hilt. His long silver hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Courier mother left him crippled. He has drifted from career to career and currently works as a Barkeep.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Fighting, Logical. Flaws: Sensitive, Disease. Bonds: Job. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 10 (+0) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
Charles Blyth, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a black top hat and black clothes. He has a hunchback. His long red hair reaches down to his waist. His violet eyes lackadaisically let the world flow into them.
Personality: Charles is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.
History: Born in the east to a Barber, Charles learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Barber like his father before him.
Motivation: Many gnolls want him driven away; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Job, Rich, Enemies. Occupation: Barber
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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