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NPC Generator

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Advanced [show]


Richard Clayden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long silver beard, and similarly colored long hair. His thin eyebrows rest above his beady amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was granted arcane powers by his dying brother.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Richard Clayden, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Randal Garrick, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man is generally shirtless and showing off his tattooed chest. His auburn hair is long and unkept. His violet unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. Cursed with a spirit at a very young age, Randal has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Ugly, Disease, Fearful, Insane. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Randal Garrick, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. Gold and topaz bottle stopper cork (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Diggory Marlee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his bow. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Barrister mother left him crippled. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Athletic. Flaws: Disease, Impulsive, Mundane. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Diggory Marlee, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)5 (-3) 12 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp. 1 Small steel mirror.


Social Check DCs


Gilbert Haley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His long white hair is drawn into a two foot long braid. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: The child of northern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered writing. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people; and wants to work out more often

Ideals: Fighting, Athletic, Artistic, Persistence. Flaws: Racist. Bonds: Immigrant. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Gilbert Haley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)10 (+0) 11 (+0)18 (+4)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Reynard Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is smooth and relatively long. His gray eyes dart from person to person.

Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Reynard lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Bonds: In love, Family, Military. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Reynard Emsworth, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Sard (70 gp). Violet garnet (500 gp).


Social Check DCs

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