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NPC Generator

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Advanced [show]


Thomas Huxley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Animal Trainer. His brown hair is styled in orderly dreadlocks. He has gleaming, smiling blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Criminal record, Debt, Job. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Thomas Huxley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)15 (+2) 7 (-2)15 (+2)
Skills Medicine +0, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his kukri ready. His black hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Slave. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Gerald Everly, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alexandre Barlow, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His long silver hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Alexandre Barlow, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Harlow, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan costume with the symbols of magic on his torso, and sports empty pouches on his belt. He has wavy silver hair. He has gleaming, smiling brown eyes.

Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His childhood dream was to be a Masseuse, but he was a colossal failure. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Gifted, Artistic. Bonds: Job, Family. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Gomory Harlow, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 15 (+2)5 (-3)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Solid gold idol (400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Diggory Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly hammers and warhammers. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and to reunite with his absent father

Flaws: Mundane. Bonds: Criminal record, Family, Attractive. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Diggory Sharps, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Sapphire pendant on gold chain (700 gp). Silver chalice with lapis lazuli gems (40 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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