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NPC Generator

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Nicholas Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears skinny pants and wears a brown and red robe with the hood down. With bright red hair and a scraggly beard. His fierce amber eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.

History: He comes from a rich eastern family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable, Artistic. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Nicholas Gracey, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Conrad Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. His white hair is knotted and matted. This green eyed southerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Cook profession.

History: He comes from a rich southern family. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Body Guard for hire.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Guardian, Job, Rich. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Astley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 4 (-3)15 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Holy water. 1 Alchemist’s fire.


Social Check DCs


Everard Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a tan Stetson hat and tan clothes. He has styled his black hair well, parting it to the left. His gray unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Flaws: Disease, Shy. Bonds: Poor, Slave, Family. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Everard Hornsby, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Sardonyx (80 gp). Zircon (80 gp).


Social Check DCs


Thomas Marlee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long golden hair is drawn into a two foot long braid. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Thomas hails from a village terrorized by drow. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Marry his brother to traveling adventurers; and several ex partners dislike his way of doing things and want revenge

Flaws: Forgetful. Bonds: Enemies, Attractive, Family. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Thomas Marlee, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 2 Holy water. 2 Alchemist’s fire. 2 Holy water.


Social Check DCs


Everard Kelsey, Male Human [Permalink]

Personal [hide]

Description: This northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His hair is blonde, silky, and of moderate length. His eyes are amber and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. Everard was born on a far northern forest where he grew up under the tutelage of his father, an expert Beggar. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Everard Kelsey, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)17 (+3) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Terran, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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