Peter Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). He has white hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Peter lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to raise his children well; and he would like to get married and retire
Ideals: Optimist. Bonds: Attractive, Has a crush, Adventurer, Family. Occupation: Server
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10000 cp.
Percival Preston, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. His white hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Fearful, Disease, Insomniac. Bonds: Rich. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Kody Harlan, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Bather does. His brown hair is long and unkept. His eyes are green and catlike.
Personality: Stoic and calm, he prefers to meditate than take action. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Bather and found it very stressful. He ran away from his former home and has been making his living as a Bather for the past few years.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bather responsibilities is difficult
Ideals: Disciplined, Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Bather
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
Dean Gentry, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His auburn hair is lengthy and is close to two feet long. He has green eyes.
Personality: He has always had a great fascination with Human culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Dean was born in the east. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Human compassion; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Job, Family. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
Possessions: 300 gp. 4 Antitoxin. 1 Everburning torch.
Hunter Northcott, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. His auburn hair is cut jaggedly and amateurishly. His hazel eyes peer out from beneath his deerstalker violet hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He wants to meet his childhood hero.
Flaws: Secretive, Hedonist. Bonds: Adventurer, Attractive. Occupation: Scribe
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 6 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 40000 cp. Black pearl (1200 gp). Deep blue spinel (1200 gp). Sardonyx (40 gp). Azurite (7 gp).
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