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NPC Generator

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Advanced [show]


Henry Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Henry was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Fighting, Gifted, Justice. Bonds: Family. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Henry Blackwood, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is knotted and matted. His eyes are gray and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined, Philantrophist. Bonds: Religious. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Anthony Vance, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)5 (-3) 15 (+2)11 (+0)
Skills Investigation -1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10000 cp. Malachite (9 gp). Rhodochrosite (9 gp). Moss agate (9 gp).


Social Check DCs


Anthony Compton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears pastel trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His black hair is cut short. His hazel eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born on a small isolated farm. Anthony was born on a far southern island where he grew up under the tutelage of his father, an expert Bookbinder. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss.

Flaws: Impulsive. Bonds: Poor, Attractive, Nature, Immigrant. Occupation: Bookbinder

Voice: Russian accent

Attributes [hide]

Anthony Compton, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Cloth of gold vestments (140 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Manfred Acton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He has no hair. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast forest. He has had some formal writing training, and achieved minor success. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Manfred Acton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Reynard Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a sickle on his belt. His chestnut hair has been sun bleached extensively. His green eyes peer out from beneath his Stetson blue hat.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Opinionated. Flaws: Impulsive. Bonds: Religious, Immigrant. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Reynard Reid, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)6 (-2) 14 (+2)17 (+3)
Skills Investigation +1, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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