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NPC Generator

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Advanced [show]


Theodoric Roscoe, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly silver, has prominent grey streaks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Theodoric was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father

Ideals: Professionalism. Flaws: Racist, Insane. Bonds: Military, Family. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Theodoric Roscoe, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)15 (+2) 8 (-1)14 (+2)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shane Mori, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. His red hair is lengthy. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He can't help but pocket interesting objects he comes across

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Enemies. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Mori, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)7 (-2) 14 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Morley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair, while still mostly white, has prominent grey streaks. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and further expansion of business

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Manfred Morley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 70 pp.


Social Check DCs


Drogo Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His tied-back hair is chestnut. His eyes are gray and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a logical person and will generally grow upset if things defy logic and science.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Drogo Cumberbatch, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Cory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright red suits and hats. His auburn hair is cut jaggedly and amateurishly. His hazel eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Cory was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent mother.

Ideals: Justice. Bonds: Job, Family, Nature. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Cory Bradshaw, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 18 (+4)17 (+3)
Skills Insight +6, Persuasion +5
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs

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