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Trym Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. He has a black handlebar mustache and slicked back black hair. He is baby faced.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great joy in being the best Tailor in town.

History: Trym was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Bonds: Attractive, Job, Religious, Adventurer. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Trym Middleton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. Tiger eye turquoise (6 gp). Bloodstone (60 gp). White pearl (40 gp).


Social Check DCs


Bertram Tyndall, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly rapiers and shields. His auburn hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a minor phobia of water and hates getting wet.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he feels threatened by others

Flaws: Sensitive, Fearful. Bonds: Attractive, Criminal record, Poor. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Bertram Tyndall, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Brixton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant brown.

Personality: A skeptical and narcissistic man, Clerebold's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Adventurer, Military. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Clerebold Brixton, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)14 (+2) 18 (+4)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. Carnelian (80 gp).


Social Check DCs


Gilbert Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a brown scarf. He is portly but not overly obese. His white hair is cut short. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.

History: Gilbert was born in the north. At a young age he loved to build and create. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Ideals: Artistic, Persistence. Flaws: Insane, Shy. Bonds: Criminal record. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Gilbert Shipley, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ralf Darlington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is braided into rings. His fierce gray eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. He takes great joy in being the best Laborer in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Ralf was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Human compassion; and he has money and likes to spend it

Ideals: Fighting. Flaws: Racist. Bonds: Job, Rich, Military. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Ralf Darlington, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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