Godfrey Hayes, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears very tight pants and wife beaters, though occasionally he sports a brown coat, marred by beers. He has a very tight haircut. He has violet eyes.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in a small desert village. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He became a Cartwright soon after.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Cartwright
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Trym Staurheim, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. He wears a colorful flower in his black hair. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a island tribe. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac.
Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Nature, Criminal record. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. 5 Acid flasks. 5 Acid flasks. 3 Tanglefoot bags.
Kody Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who sports white clothing, slightly heavier than average wear. His golden hair is long and unkept. He has several tiny amber earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and a strong sense of loyalty to human people
Flaws: Ugly, Antagonistic, Disease, Racist. Bonds: Rich. Occupation: Beggar
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 5 (-3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).
Dean Kent, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears suspenders and violet workpants. His shirt is white, and he wears a heavy violet leather apron most of the time. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is an amazing painter.
History: His parents moved while he was still in utero so he is the first generation to be born here. Dean was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Seamstress. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Criminal record, Immigrant. Occupation: Seamstress
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp. Citrine (80 gp). Deep blue spinel (900 gp). 1 Half-Plate.
Justin Prescott, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears baggy green pantaloons and a black scarf. His hair is black and very short. His ears are large.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Justin was born in the west. At a young age he loved to build and create. A freak accident while working with his Weaver mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Professionalism, Persistence. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Laborer
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
