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Advanced [show]


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a tan shirt with thin white vertical stripes and violet pants. His hair is always cut to a buzz. His thin eyebrows rest above his beady amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Fisher

Voice: French accent

Attributes [hide]

Ernest Tickle, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp. 1 Masterwork Heavy wooden shield. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Diggory Blakeley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny aquamarine earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Diggory took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Impeccable, Fighting. Bonds: Rich, Family, Nature. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Diggory Blakeley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills History +3, Stealth +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 15000 cp. 1 Alchemist’s fire. 1 Tanglefoot bags. 3 Thunderstones.


Social Check DCs


Ernest Sutton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, blue cloak. He keeps his brown hair in a pixie cut. He has amber eyes.

Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a island tribe. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted, Entrepeneur. Flaws: Secretive, Depressed. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Ernest Sutton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Alexandre Preston, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful slaver made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Fisher.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Bonds: Attractive, Job, Religious, Mentor. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Alexandre Preston, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Diggory Shelley, Male Human [Permalink]

Personal [hide]

Description: This northern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His hair is long and black with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His violet eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Diggory was raised in a hard working conservative environment. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Diggory Shelley, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 16 (+3)10 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Deep blue spinel (900 gp). Blue quartz (4 gp). Tourmaline (110 gp). Golden yellow topaz (900 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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