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Advanced [show]


Hugh Marlee, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He wears his golden hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugh Marlee, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerald Preston, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his pickaxe. He is an epitome of beauty. He sports a long silver beard, and similarly colored long hair. He has gleaming, smiling gray eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Bonds: Attractive, Adventurer. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Preston, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)13 (+1) 16 (+3)8 (-1)
Skills Medicine +5, Performance +1
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 20000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Easton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears his brown hair up in a very large beehive style do. His eyes are amber and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a brothel owner, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Joker, Philantrophist. Bonds: Attractive, Mentor, Job. Occupation: Tanner

Voice: French accent

Attributes [hide]

Ernest Easton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +2, History +4
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. Solid gold idol (900 gp). Solid gold idol (900 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument. 1 Small steel mirror.


Social Check DCs


Adelard Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His silver hair, when down, is lengthy. His eyes are likewise hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Artistic, Gifted. Bonds: Family, Adventurer. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Adelard Carlisle, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Dean Paxton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black cloak and cross-gartered pastel stockings. He is tall, broad shouldered and powerfully built. His hair, while still mostly auburn, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born in the west, but his parents moved at a very young age to the east. Dean was born on a far western island where he grew up under the tutelage of his father, an expert Bather. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His relatives are trying to arrange a marriage; and he wants revenge against goblins

Ideals: Logical. Flaws: Shy. Bonds: Enemies, Immigrant, Family. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Dean Paxton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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