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NPC Generator

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Advanced [show]


Anselm Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His blonde hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Brewer father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Detective and was forced into it by his family.

Ideals: Artistic. Flaws: Ugly, Insomniac, Disease. Bonds: Poor, Family. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Anselm Beckwith, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp.


Social Check DCs


Theobald Vance, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Junk Dealer, and carries morningstars. His silver hair is matted, messy, and big. His hazel eyes dart from person to person.

Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: Theobald was raised in a hard working conservative environment. His childhood dream was to be a Detective, but he was a colossal failure. He has worked as a Junk Dealer like his father before him.

Motivation: To be a Detective again; and expand his business

Ideals: Fighting, Impeccable, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Theobald Vance, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills History +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Richard Kimberly, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a yellow armored body suit, with a simple pastel line shooting up and back down. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Richard Kimberly, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Amethyst (80 gp).


Social Check DCs


Cory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of his god on his torso. He has a moderate pudge and is not very fit. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes, though not visible through his cowl, are blue.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has worked as a Sage like his father before him.

Motivation: Further expansion of business; and doesn't want to be a sage and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Cory Wedgwood, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 10 (+0)8 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Manfred Clayton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tan trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.

History: He got into the Barrister business at a young age. He dropped out of school before completing his studies. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Manfred Clayton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 12
Languages Common, Draconic, Giant, Gnome
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: Chalcedony (50 gp). Star rose quartz (50 gp). Emerald (600 gp).


Social Check DCs

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