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NPC Generator

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Advanced [show]


Percival Blyth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a white armored body suit, with a simple green line shooting up and back down. He has a hunchback. He has styled his white hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a slaver, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Brewer father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Flaws: Ugly, Disease, Impulsive. Bonds: Mentor. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Percival Blyth, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 11000 cp. 3 Acid flasks. 4 Thunderstones. 2 Smokesticks. 3 Alchemist’s fire.


Social Check DCs


Patrick Hailey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears brown trousers with grey and green striped suspenders. He wears various colorful collared shirts, marred by beers. He keeps his long auburn hair kept up in a rat tail. He has gleaming, smiling gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Patrick was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Insane, Depressed. Bonds: Military. Occupation: Tailor

Voice: Creaky witch voice

Attributes [hide]

Patrick Hailey, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 7 (-2)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alexandre Adley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a violet armored body suit, with a simple grey line shooting up and back down. He wears his white hair down. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Military, Rich. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Alexandre Adley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Conrad Browning, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. His chestnut hair is matted, messy, and big. He has violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Optimist. Flaws: Ugly, Lazy, Mundane. Bonds: Military. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Conrad Browning, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Heward Northcott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a pastel coat over a brown low-cut shirt, and a broad hat upon his head. He keeps his brown hair in a flapper bob. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a slaver, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is wracked by social anxiety; and further expansion of business

Flaws: Shy, Fearful. Bonds: Job, Mentor, Adventurer. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Heward Northcott, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. Tiger eye turquoise (4 gp). Brown-green garnet (80 gp). Moss agate (4 gp).


Social Check DCs

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