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NPC Generator

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Advanced [show]


Anselm Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and pastel robe with the hood down. His brown hair, when down, is lengthy. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Criminal record. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Anselm Charlton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 6 (-2)9 (-1) 17 (+3)10 (+0)
Skills Athletics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Robert Charlton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is silver, silky, and of moderate length. His violet eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Robert Charlton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 16 (+3)17 (+3)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Guy Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is kept up in a ponytail inside a feathered hat. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Fisher mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and doesn't want to be a miller and was forced into it by his family

Flaws: Shy, Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Guy Cumberbatch, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)8 (-1) 7 (-2)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Percival Appleton, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears baggy brown pantaloons and a yellow scarf. His golden hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He also is a firm believer in the manly ideal.

History: Sold as a small child to a necromancer, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Barrister and found it very stressful. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Sabotage a competitor; and to be a healer again

Flaws: Impulsive. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Appleton, Male Human Fighter 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: Violet garnet (1100 gp). Red spinel (140 gp). Iolite (80 gp). Jade (140 gp).


Social Check DCs


Roger Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His auburn hair and beard is wavy and long. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Roger was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Flaws: Racist. Bonds: Attractive, Job, Criminal record, Immigrant, Military. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Roger Wilberforce, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Silver chalice with lapis lazuli gems (140 gp). Old masterpiece painting (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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