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NPC Generator

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Advanced [show]


John Home, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: John was born with his mother's beautiful face. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he is wracked by social anxiety

Ideals: Professionalism, Philantrophist. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

John Home, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)6 (-2) 16 (+3)10 (+0)
Skills Animal Handling +5, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 4 Smokesticks. 2 Acid flasks.


Social Check DCs


Dustin Brixton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His white hair is slicked back into a classic pompadour. He has blue eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Spice Merchant, who enjoyed hunting, Dustin was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and to end his boredom

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Dustin Brixton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 17 (+3)9 (-1)
Skills History +3, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Climber’s kit. 1 Good lock.


Social Check DCs


Drogo Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple red line shooting up and back down. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Rich. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Drogo Shipley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Obsidian (13 gp).


Social Check DCs


Hubert Springfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky grey painted plate armor. With a patchy auburn beard and wild auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Logical. Flaws: Shy, Insane. Bonds: Religious. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Hubert Springfield, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)18 (+4) 8 (-1)17 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 9
Languages Common, Infernal, Elven, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 29000 sp.


Social Check DCs


Richard Altham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His chestnut hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his relatives are trying to arrange a marriage

Ideals: Passionate, Optimist. Bonds: Poor, Family, Enemies. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Richard Altham, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)18 (+4) 8 (-1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Draconic, Gnoll, Goblin, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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