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Advanced [show]


Chad Crawford, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy silver hair. His green eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Chad was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Human compassion; and to reunite with his old friends

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Job, Poor. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Chad Crawford, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 9 (-1)16 (+3)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1100 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Anselm Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a black suit, pastel shirt, and tan tie. He has styled his auburn hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Roofer, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep.

Ideals: Athletic, Impeccable. Flaws: Insomniac, Secretive. Bonds: Poor. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Anselm Trowbridge, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)10 (+0) 12 (+1)18 (+4)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Aldous Burton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His black hair is braided into rings. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Healer. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Healer. He became a Healer soon after.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Shy. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Aldous Burton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Jade (130 gp).


Social Check DCs


Everard Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt, and he perpetually has his ceremonial dagger ready. He keeps his brown hair in a flapper bob. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Hunter, who enjoyed hunting, Everard was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Everard Blakeley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Athletics +0, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Bernard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of magic on his torso. He carries a battered halberd and tarnished hammer as well. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Bricklayer, Bernard learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Shepherd again; and he wants revenge against orcs

Ideals: Fighting, Optimist, Persistence. Bonds: Enemies, Job. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Bernard Hadleigh, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 3 Antitoxin. 2 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs

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