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NPC Generator

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Advanced [show]


Don Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown leather gloves, a brown jacket, and tight pants. He keeps his black hair in a flapper bob. This violet eyed westerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.

History: Don lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Don Westcott, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 11 (+0)16 (+3)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 19000 cp.


Social Check DCs


Manfred Braxton, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey shirt with thin green vertical stripes and tan pants, and sports empty pouches on his belt. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.

History: Born to a Painter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Impeccable. Flaws: Impulsive, Insomniac. Bonds: Poor, Job. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Manfred Braxton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Kyle Harlow, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His black hair, when down, is lengthy. He wears an eyepatch.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Server, who enjoyed hunting, Kyle was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Criminal record, Nature. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Kyle Harlow, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Cason, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man wears a grey cloak and cross-gartered red stockings. He keeps his silver hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Ernest Cason, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alex Marlee, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan shirt with thin brown vertical stripes and grey pants. He has done his best to style his blonde hair to look like a famous performer. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Alex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Courier business at a young age. He worked as a nervous Courier and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He seems to be bored by most things; and many dire rats want him driven away

Ideals: Gifted. Flaws: Hedonist, Mundane. Bonds: Job, Enemies. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Alex Marlee, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee -2 / 1d10-4, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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