Chad Blakeley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft pastel waves gently in the breeze. He keeps his long white hair kept up in a rat tail. His eyes are likewise violet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of gnolls once and for all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Detective
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 8 (-1) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 80 pp.
Bertram Radcliffe, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears professional attire. He wears his brown hair up in a very large beehive style do. His amber eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Bricklayer
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Aquan, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).
Kody Garrick, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. His hair is white and very short. He has a dull look in his gray eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the south to a Servant, Kody learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: He is unsatisfied with his job; and he has money and likes to spend it
Ideals: Fighting, Joker. Bonds: In love, Rich, Job. Occupation: Servant
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp. 2 Thunderstones.
Ralf Lester, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears a weathered and beat up set of banded mail beneath an oversized green coat. With bright silver hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: Aggressive, abrasive, and angry, Ralf embodies much of what other species detest in the Humans. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Roofer
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. Old masterpiece painting (800 gp).
Randal Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a violet cloak and cross-gartered blue stockings. His black hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: He's repulsed by the PC; and further expansion of business
Ideals: Logical. Flaws: Emotional, Antagonistic. Bonds: Nature, Job. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Tiger eye turquoise (10 gp). Zircon (30 gp).
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