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NPC Generator

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Advanced [show]


Gerard Denholm, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears just a grey suit, marred by beers. With a patchy blonde beard and wild blonde hair. His amber eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 5 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and to get a good night's sleep

Flaws: Ugly, Shy, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Gerard Denholm, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Weston, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky pastel painted plate armor. His blonde hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Aldous was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Job. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Aldous Weston, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Masterwork manacles. 1 Good lock.


Social Check DCs


Adam Garrick, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is cut short. He has green eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his mother was called into army service. Adam was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Performer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Bonds: Enemies, Military, Immigrant, Criminal record. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Adam Garrick, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 10 (+0)17 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rolf Altham, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. He has no hair. His ears are large.

Personality: He has always had a great fascination with Human culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Rolf studied abroad. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.

Motivation: Human compassion; and he wants to get laid

Ideals: Gifted. Flaws: Ugly, Racist, Addict. Bonds: Slave, Has a crush. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Rolf Altham, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 11 (+0)16 (+3)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 10
Languages Common, Giant, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. 1 Masterwork Thieves’ tools. 1 Silver holy symbol. 1 Healer’s kit.


Social Check DCs


Miles Sutherland, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His black hair is cut short with large spiked bangs in the front. His eyes are likewise hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a very good compulsive liar and kleptomaniac.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Criminal record, Family. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Miles Sutherland, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Malachite (5 gp). 1 Minor magic item.


Social Check DCs

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