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NPC Generator

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Advanced [show]


Alexandre Barton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. His eyes are brown.

Personality: Eccentric and domineering, Alexandre will drive conversation. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Carter. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and expand his business

Ideals: Extrovert, Philantrophist, Gifted. Bonds: Job, Family. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alexandre Barton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Richard Barton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them

History: Richard lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's since become an addict/alcoholic.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Addict, Antagonistic, Shy, Racist. Bonds: Attractive, Family. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Richard Barton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Manfred Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large black jacket. His black hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Manfred has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the south; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Depressed, Insomniac, Disease. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Manfred Badger, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Anselm Axton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left hand appears badly burned and disfigured. He keeps his long auburn hair kept up in a rat tail. His green eyes peer out from beneath his Stetson white hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Butcher mother left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Insomniac, Disease, Mundane. Bonds: Military, Religious. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Anselm Axton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)7 (-2) 17 (+3)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Wymar Brent, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. He has violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: He uses money and sex appeal to get what he needs; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Wymar Brent, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Silk rope.


Social Check DCs

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