Thomas Coombs, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He wears a deerstalker hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He is irascible and easily irritated. He feeds upon the attention of others.
History: Thomas was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Interpreter, and he later adopted a second daughter.
Motivation: Regain custody of his daughter.
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Interpreter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Jocelyn Staurheim, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is matted, messy, and big. His ears are large.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with his god.
History: He got into the Tailor business at a young age. His childhood dream was to be a Cook, but he was a colossal failure. He has drifted from career to career and currently works as a Tailor.
Motivation: He has money and likes to spend it.
Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Tailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: Just what you see.
Don Paxton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears rags and sports a simple walking cane. He has no hair. His green eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined, Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Server
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee.
Jocelyn Morton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a red suit, yellow shirt, and pastel tie. His hair is silver and very short. He has a dull look in his violet eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.
History: He got into the Adventurer business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jocelyn took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Job, Nature, Has a crush. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 60 pp.
John Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Dilettante. With a patchy chestnut beard and wild chestnut hair. He has amber eyes.
Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is searching for what he claims is his rightful reward.
Motivation: Regain custody of his son.
Ideals: Athletic. Flaws: Hedonist, Insane, Ugly. Bonds: Adventurer, Family. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
