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NPC Generator

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Advanced [show]


Trym Trollope, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a black suit. His hair is golden and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Passionate, Athletic. Bonds: Adventurer, Poor. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Trollope, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alexandre Cason, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey shirt with thin brown vertical stripes and tan pants. His chestnut hair has been sun bleached extensively. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Marshal and found it very stressful. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Gifted, Philantrophist. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Cason, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Percival Hadlee, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Entrepeneur. Flaws: Selfish, Insane. Bonds: Attractive, Criminal record. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Hadlee, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 7 (-2)7 (-2)
Skills Performance +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Aldous Gentry, Male Human [Permalink]

Personal [hide]

Description: This man wears a white tunic with blue highlights, and long grey pants that bunch up around his shoes, and sports empty pouches on his belt. His hair is blonde, silky, and of moderate length. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's in love; and to be a courier again

Flaws: Depressed, Shy. Bonds: Attractive, Job, Slave, Has a crush. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Aldous Gentry, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Banded agate (8 gp). Blue quartz (8 gp).


Social Check DCs


Randal Browning, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His chestnut hair is slicked back into a classic pompadour. His eyes are gray and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Bowyer. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Randal was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Bowyer. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Justice. Flaws: Insane. Bonds: Job, Military, Immigrant. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Randal Browning, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)18 (+4) 14 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Halfling, Druidic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Everburning torch. 3 Acid flasks. 2 Holy water.


Social Check DCs

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