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Advanced [show]


Cory Alby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his blonde hair up in a very large beehive style do. His eyes are likewise green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.

History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Alby, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: Emerald (400 gp). Peridot (40 gp). 1 Minor magic item.


Social Check DCs


Bernard Upton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time, and is pretty ugly. His hair is greying and his face has many wrinkles. His fierce gray eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bernard took refuge in the old dungeon and found the beat up sickle and armor he uses now. Recently he has begun working with bootleggers and crooks.

Motivation: A deep hatred of drow; and revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Criminal record, Enemies. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Bernard Upton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 17 (+3)10 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Rhodochrosite (7 gp). Amber (140 gp). 1 Darkwood Buckler.


Social Check DCs


Roland Shelly, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears black trousers with red and pastel striped suspenders. He wears various colorful collared shirts and is in decent physical shape. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are violet.

Personality: He dislikes all the random violence that takes place in the north. He is a great chef.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, his parents were killed by a illithids raid, leaving Roland alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Pacifist, Gifted, Impeccable. Bonds: Enemies, Adventurer. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Roland Shelly, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)17 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Rolf Wentworth, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by sweets. His white hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. When Rolf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Flaws: Ugly, Shy. Bonds: Poor, Religious, Military. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Rolf Wentworth, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Aldous Kensley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears green leather gloves, a green jacket, and tight pants. His hair is silver and very short. His skin is flawless and his amber eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Slave. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Aldous Kensley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs

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