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NPC Generator

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Advanced [show]


Theodoric Digby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears baggy tan pantaloons and a grey scarf. His brown hair is singed and shortened. His eyes are blue and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Theodoric was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Theodoric Digby, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +4, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Balimaar Shirley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Carter uniform. He has a slight overbite and is overall scrawny. He wears his silver hair down. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Professionalism. Bonds: Job, Attractive, Adventurer, Immigrant. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balimaar Shirley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Athletics +3, Religion +4
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Diggory Braxton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His hair is brown and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A powerful slaver made him what he is. Diggory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Diggory decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Mentor. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Diggory Braxton, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 sp. Smoky quartz (50 gp). Golden pearl (150 gp). Black pearl (200 gp). Blue quartz (15 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. His silver hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Passionate, Artistic. Flaws: Insane, Addict. Bonds: Family. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Jocelyn Yorke, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Camden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in black turtlenecks beneath a brown coat with white slacks. His brown hair is styled in orderly dreadlocks. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Religious, Adventurer. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Clerebold Camden, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2900 sp. Malachite (6 gp).


Social Check DCs

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