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NPC Generator

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Advanced [show]


Gilbert Paxton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his longsword. His skin is also unnaturally pale. His brown hair is long and unkept. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Joker, Philantrophist. Flaws: Ugly, Disease. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Gilbert Paxton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)18 (+4) 10 (+0)5 (-3)
Skills Acrobatics +3, Persuasion -1
Senses Passive Perception 10
Languages Common, Celestial, Auran, Halfling, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple -1

Possessions: 2800 sp.


Social Check DCs


Miles Lester, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears rags and sports a simple walking cane. His blonde hair is heavily combed to the right. His eyes are brown and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Bather

Voice: American accent

Attributes [hide]

Miles Lester, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 7 (-2)8 (-1) 12 (+1)9 (-1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Diggory Clapham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Rich. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Diggory Clapham, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerard Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His black hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Blacksmith business at a young age. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic. Flaws: Insane. Bonds: Family, Job. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Gerard Graeme, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Norman Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears just a violet suit. He has done his best to style his red hair to look like a famous performer. His fierce brown eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Fortune-teller has made it difficult for him to sleep.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Fighting, Entrepeneur. Flaws: Insomniac, Impulsive. Bonds: Job. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Norman Ridley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 7 (-2)8 (-1) 18 (+4)17 (+3)
Skills Investigation +1, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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