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Advanced [show]


Percival Bentley, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. He has dyed his greying red hair a little too much giving a sharp red color. He has green eyes and a brown hat with a green feather.

Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Glassblower, but he was a colossal failure. He struck the Doctor job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Impulsive, Disease, Greedy. Bonds: Job. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Bentley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Reynard Cromwell, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His auburn hair is still thick. His eyes are violet and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Reynard Cromwell, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: White opal (600 gp). Zircon (80 gp). Chrysoprase (80 gp).


Social Check DCs


Arnold Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his silver hair. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small mountains village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Arnold Tyndall, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 16 (+3)15 (+2)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Trey Harper, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His long chestnut hair is drawn into a two foot long braid. His eyes are a pleasant green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Rich, Adventurer, Mentor, Immigrant. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Trey Harper, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Adelard Tindall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His tied-back hair is auburn. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Marshal, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Adelard Tindall, Male Human Fighter 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 5 (-3)12 (+1)
Skills Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 100 gp. Moonstone (30 gp).


Social Check DCs

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