Wymar Myerscough, Male Human [Permalink]
Personal [hide]
Description: An older man who wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time, he is not a threatening figure. He wears a top hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Wymar hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Knight job and began his own company from there.
Motivation: A deep hatred of gnolls.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Thomas Skelton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple tan robe with grey stripes complete with hood. He has wavy black hair. His face is scarred and worn.
Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the west. His childhood dream was to be a Ploughman, but he was a colossal failure. He inherited the family business which he has now maintained for 3 years.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Tim Royston, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a violet suit, red shirt, and tan tie. His auburn hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: He likes to make people angry or surprised. He is an amazing painter.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His druidic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Artistic. Flaws: Ugly, Antagonistic. Occupation: Slave Trader
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp.
Dean Milton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His brown hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Dean speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 12 (+1) | 5 (-3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Simon Dryden, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His white hair is singed and shortened. His fierce hazel eyes like to dwell on things.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.
History: He was raised in a desert tribe. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Nature. Occupation: Actor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
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