Gerald Wesley, Male Human [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear, and carries clubs. His auburn hair is unkempt and raggedy. His eyes are gray and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a Sculptor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Mercenary
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1600 sp.
Cory Redfield, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. He wears a deerstalker hat to cover his moderate length silver hair. His blue eyes peer out from beneath his deerstalker red hat.
Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Servant profession.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He has achieved small success as a Armorer.
Motivation: Sabotage a competitor.
Flaws: Shy. Bonds: Job, Slave. Occupation: Armorer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Freshwater pearl (4 gp). 1 Half-Plate.
John Carlisle, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His brown hair is unkempt and raggedy. His hazel eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.
History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's attracted to the PC; and he has a crush on the local ruler
Ideals: Professionalism, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 6 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Jet (110 gp). Red spinel (110 gp).
Tim Bradford, Male Human [Permalink]
Personal [hide]
Description: He wears tan trousers with grey and black striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. With bright brown hair and a scraggly beard. He is baby faced.
Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He comes from a rich western family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 11000 cp. Sapphire pendant on gold chain (700 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Masterwork manacles. 1 Disguise kit.
Clerebold Royal, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and wears a brown armored body suit, with a simple red line shooting up and back down. His black hair is lengthy. His eyes, though not visible through his cowl, are amber.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Around other people he will do his best to conceal his emotions and appear jolly.
History: Clerebold was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Regain custody of his son; and doesn't want to be a miller and was forced into it by his family
Flaws: Shy. Bonds: Attractive, Family, Criminal record. Occupation: Miller
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate.
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