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Advanced [show]


Kyle Northcott, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a white costume with the symbols of magic on his torso, he is not a threatening figure. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Brewer in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his father and his sister before him, after school he went straight into learning to become a Brewer. He has drifted from career to career and currently works as a Brewer.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Flaws: Antagonistic, Disease, Greedy. Bonds: Job, Rich. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Kyle Northcott, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20000 cp. Obsidian (15 gp). 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Richard Fidget, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His hair is long and red with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: Born in the south to a Layabout, Richard learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Nothing but the best is good enough for him; and to reunite with his old friends

Ideals: Joker, Persistence, Impeccable. Bonds: Job, Adventurer. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Richard Fidget, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 9 (-1)16 (+3) 11 (+0)15 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Orc
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp.


Social Check DCs


Wymar Hornsby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. With bright silver hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his father was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Justice. Bonds: Attractive, Guardian, Criminal record, Military. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Wymar Hornsby, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his auburn hair in a flapper bob. His skin is flawless and his hazel eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He is lazy, self-centered, vain, and jealous.

History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Human compassion; and he wants to meet his childhood hero

Flaws: Selfish, Racist. Bonds: Attractive, Religious, Mentor, Adventurer. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Gerald Wentworth, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Frederick Marley, Male Human [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is slicked back into a classic pompadour. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. His first spouse was a Layabout, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Blacksmith job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Justice, Entrepeneur. Bonds: Rich, Job, Family. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Frederick Marley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Sapphire pendant on gold chain (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs

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