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NPC Generator

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Advanced [show]


Gilbert Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a grey coat over a green low-cut shirt, and a deerstalker hat upon his head. His hair is golden and very short. His otherwise smooth face is marked with small tiny scars.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Extrovert, Logical. Bonds: Religious, Military. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Gilbert Hadlee, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Odo Harlow, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a brothel owner, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Addict, Insane, Shy. Bonds: Attractive, Mentor, Religious. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Odo Harlow, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Deep blue spinel (400 gp).


Social Check DCs


Gerald Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He has a moderate pudge and is not very fit. He keeps his golden hair in a pixie cut. His green eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south, but his parents moved at a very young age to the east. He was an apprentice working in his mother's forge. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To clean up the streets; and further expansion of business

Ideals: Persistence. Bonds: Job, Immigrant, Guardian. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Shelby, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nicholas Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast forest. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Shy. Bonds: Adventurer, Nature, Criminal record. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Nicholas Soames, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 14 (+2)19 (+4)
Skills Nature +3, Performance +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his blonde hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Professionalism. Flaws: Insomniac, Fearful. Bonds: Rich, Criminal record. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Theodoric Tewksbury, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: Hematite (5 gp). Jet (60 gp). 1 Minor magic item.


Social Check DCs

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