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NPC Generator

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Advanced [show]


Ernest Cason, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown coat over a violet low-cut shirt, and a deerstalker hat upon his head. He has wavy blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: Revenge; and find a way to reverse the transformation of his brother

Bonds: Attractive, Job, Religious, Family, Enemies. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Ernest Cason, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Athletics +4, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1700 sp. 1 Half-Plate.


Social Check DCs


Drogo Lincoln, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His hair is cut close to his head. His amber eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Drogo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wants to open a new tavern; and to be a bounty hunter again

Ideals: Joker. Flaws: Mundane. Bonds: Criminal record, Rich, Job. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Drogo Lincoln, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)4 (-3) 10 (+0)17 (+3)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Washington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is unkempt and raggedy. His green eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Bertram Washington, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Amethyst (40 gp). Black pearl (900 gp). Sard (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Hastings, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing the road beaten gear of a warrior, marred by teas. His red hair is knotted and matted. His eyes, though not visible through his cowl, are hazel.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.

History: Bertram was born in the north. At a young age he loved to build and create. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many goblins want him driven away; and he wants revenge against goblins

Ideals: Fighting, Artistic, Persistence. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Hastings, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Diggory Upton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Performer, but he got bored and became a Layabout. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a performer again

Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Has a crush, Job. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Diggory Upton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Breastplate.


Social Check DCs

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