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NPC Generator

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Advanced [show]


Alex Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He wears his hair in dreadlocks. He has gray eyes and a violet hat with a yellow feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invites people to come help in his community garden.

History: Alex was born in the east. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Philantrophist, Persistence. Flaws: Insane. Bonds: Adventurer, Slave. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Alex Stafford, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 9 (-1)10 (+0)
Skills Athletics +5, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2000 sp.


Social Check DCs


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his whip ready. His white hair is heavily combed to the left. His violet eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Nature. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Marley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)8 (-1) 9 (-1)15 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Godfrey Rowley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. He sports a flattop hair cut. His eyes are brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against gnolls

Flaws: Shy, PTSD. Bonds: Attractive, Enemies, Religious. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Godfrey Rowley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 19000 cp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Manfred Gladstone, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Hunter uniform. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He became a Hunter soon after.

Motivation: To be a Jeweler again.

Flaws: Ugly. Bonds: Job, Poor, Guardian, Military. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Manfred Gladstone, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)9 (-1) 12 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Trym Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his brown hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments

History: Trym was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He struck the Miller job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life

Ideals: Fighting, Athletic, Gifted. Flaws: Depressed. Bonds: Rich, Job. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Trym Wedgwood, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)6 (-2) 13 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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