Nicholas Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears pastel cloth garments or leather armor. His blonde hair is kept up in a ponytail inside a broad hat. His fierce blue eyes like to dwell on things.
Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his mother. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Adventurer, Religious. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3200 sp.
Reynard Walpole, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish black hair is in a traditional bowl cut. His hazel eyes dart from person to person.
Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Reynard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic, Shy. Bonds: Religious. Occupation: Courier
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Dustin Southey, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He has a hunchback. His auburn hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, Dustin has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found; and to unite with his sister
Flaws: Ugly, Shy, Mundane, Disease. Bonds: Family. Occupation: Adventurer
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20 pp. 2 Thunderstones. 2 Thunderstones.
Gerard Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of shields, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Shepherd in town.
History: He comes from a rich northern family. He was taken as a slave by a traveling circus and forced to perform He's also a talented Detective, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Professionalism. Bonds: Job, Rich, Slave. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1500 sp.
Alexandre Kent, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in white turtlenecks beneath a black coat with grey slacks. His hair is long and golden with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His eyes are likewise gray. His teeth are white and perfect.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Alexandre was born with his mother's beautiful face. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 12000 sp. A delicate silver chain set with a tourmaline (60 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
