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Advanced [show]


Gunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His hair is white, silky, and of moderate length. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He pushes his goals aggressively. He is also a coward if confronted.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Bradshaw, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)18 (+4) 13 (+1)14 (+2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Cory Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head. He has done his best to style his blonde hair to look like a famous performer. He has a tattooed face.

Personality: Cory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a minor phobia of water and hates getting wet.

History: A powerful necromancer made him what he is. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is wracked by social anxiety

Ideals: Artistic, Fighting. Flaws: Fearful. Bonds: Mentor, Enemies. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Cory Hadleigh, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. 1 Breastplate.


Social Check DCs


Godfrey Atterton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light grey in addition to tight pants. He has done his best to style his golden hair to look like a famous performer. His eyes are green and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is not mentally stable, and does not behave rationally; and to protect his home

Flaws: Ugly, Insane, PTSD. Bonds: Job, Criminal record, Guardian. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Godfrey Atterton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Star rose quartz (70 gp).


Social Check DCs


Kyle Halsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear blue pants and tee shirts, and is pretty ugly. His auburn hair is cut short with large spiked bangs in the front. His violet unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born to a Dyer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to be a dyer again

Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Kyle Halsey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)8 (-1) 11 (+0)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gomory Fulton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. He is tall, broad shouldered and powerfully built. He has a long black beard with little hanging trinkets. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his father.

History: Gomory hails from a village terrorized by illithids. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Family, Job. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Gomory Fulton, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)12 (+1) 15 (+2)17 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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