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NPC Generator

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Robert Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His tied-back hair is white. His eyes are green and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Adventurer. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Robert Byron, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey armored body suit, with a simple brown line shooting up and back down. His brown hair is braided into rings. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Secretive. Bonds: Immigrant. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Washington, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 10 (+0)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon Quinton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. His black hair is slicked back into a classic pompadour. His eyes are likewise brown. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the west. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Simon was born with his father's beautiful face. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Simon Quinton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3200 sp. Zircon (80 gp).


Social Check DCs


John Woods, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with small hat. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny aquamarine earrings on each ear.

Personality: He can speak with the recently deceased. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Bonds: Rich, Attractive, Religious. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

John Woods, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 18 (+4)4 (-3)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Diggory Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely white suit with brown socks and a vest with buckled shoes. His silver hair is lengthy and is close to two feet long. He has green eyes and a white hat with a brown feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast desert. He worked as a nervous Soapmaker and found it very stressful. He has achieved small success as a Soapmaker.

Motivation: Sabotage a competitor; and expand his business

Ideals: Persistence, Artistic. Bonds: Immigrant, Nature, Job. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Diggory Huxley, Male Human Fighter 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs

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